ID | Icon | Name | Description | Group | Health | File |
---|
1 | | Palme | | palm | 300 | objects_palms.inf |
2 | | Palme | | palm | 200 | objects_palms.inf |
3 | | Palme | | palm | 300 | objects_palms.inf |
4 | | Palme | | palm | 350 | objects_palms.inf |
5 | | Palme | | palm | 300 | objects_palms.inf |
6 | | Palme | | palm | 400 | objects_palms.inf |
7 | | grosse Palme | | palm | 500 | objects_palms.inf |
8 | | Bananenpalme | Hier wachsen Bananen. | palm | 300 | objects_palms.inf |
9 | | Kokosnusspalme | Hier wachsen Kokosnusse. | palm | 300 | objects_palms.inf |
10 | | Baum | | tree | 600 | objects_trees.inf |
11 | | Baum | | tree | 150 | objects_trees.inf |
12 | | Baum | | tree | 300 | objects_trees.inf |
13 | | Baum | | tree | 400 | objects_trees.inf |
14 | | Baum | | tree | 600 | objects_trees.inf |
15 | | Baum | | tree | 400 | objects_trees.inf |
16 | | Baum | | tree | 500 | objects_trees.inf |
17 | | Lianenbaum | | tree | 350 | objects_trees.inf |
18 | | Kakaobaum | Hier wachsen Kakaofruchte. | tree | 300 | objects_trees.inf |
19 | | Kaffeebaum | Hier wachsen Kaffeekirschen. | tree | 300 | objects_trees.inf |
20 | | Tanne | | tree | 300 | objects_trees.inf |
21 | | Tanne | | tree | 300 | objects_trees.inf |
30 | | kahler Busch | | bush | 100 | objects_bushes.inf |
31 | | Busch | | bush | 50 | objects_bushes.inf |
32 | | Busch | | bush | 90 | objects_bushes.inf |
33 | | Busch | | bush | 50 | objects_bushes.inf |
34 | | Busch | | bush | 70 | objects_bushes.inf |
35 | | Blaubluete | Liefert Blaubluten. | bush | 30 | objects_bushes.inf |
36 | | Busch | | bush | 70 | objects_bushes.inf |
37 | | Busch | | bush | 50 | objects_bushes.inf |
38 | | Busch | | bush | 70 | objects_bushes.inf |
39 | | Busch | | bush | 70 | objects_bushes.inf |
40 | | Busch | | bush | 70 | objects_bushes.inf |
41 | | Busch | | bush | 70 | objects_bushes.inf |
42 | | Busch | | bush | 50 | objects_bushes.inf |
43 | | Schilf | | bush | 60 | objects_bushes.inf |
44 | | Weinrebe | Hier wachsen Weintrauben. | stuff | 100 | objects_bushes.inf |
45 | | Busch | | bush | 200 | objects_bushes.inf |
46 | | Beerenbusch | Hier wachsen Beeren. | bush | 150 | objects_bushes.inf |
47 | | Baumwollpflanze | Liefert Wolle. | stuff | 150 | objects_bushes.inf |
48 | | Seetang | | stuff | 100 | objects_bushes.inf |
49 | | Luftalge | Der Spieler bekommt neue Luft, wenn er es beim Tauchen benutzt. | stuff | 100 | objects_bushes.inf |
50 | | Gras | | grass | 5 | objects_gras.inf |
51 | | Gras | | grass | 5 | objects_gras.inf |
52 | | Gras | | grass | 5 | objects_gras.inf |
53 | | Wiese | | grass | 30 | objects_gras.inf |
60 | | Stein | | stone | 150 | objects_stone.inf |
61 | | Stein | | stone | 200 | objects_stone.inf |
62 | | Stein | | stone | 100 | objects_stone.inf |
63 | | Felsen | | stone | 1.500 | objects_stone.inf |
64 | | Felsen | | stone | 30.000 | objects_stone.inf |
65 | | Felsen | | stone | 1.500 | objects_stone.inf |
66 | | Stein | | stone | 1.500 | objects_stone.inf |
67 | | Felsen | | stone | 3.000 | objects_stone.inf |
68 | | Felsen | | stone | 3.000 | objects_stone.inf |
69 | | Felsen | | stone | 3.000 | objects_stone.inf |
70 | | Metall-Felsen | Liefert Eisen. Mit einer Spitzhacke kann dieses besonders gut abgebaut werden. | stone | 10.000 | objects_stone.inf |
71 | | Gold-Felsen | Mit einer Spitzhacke kann hier Gold abgebaut werden. | stone | 1.000 | objects_stone.inf |
72 | | Kristall-Felsen | Mit einer Spitzhacke konnen hier Kristalle abgebaut werden. | stone | 1.000 | objects_stone.inf |
73 | | Wasser-Felsen | Ein mit Regenwasser gefullter Felsen. Ist nach 5x trinken leer, bis es wieder regnet. | stone | 1.000 | objects_stone.inf |
74 | | Wasser-Felsen (leer) | Ein mit Felsen, in dem sich Regenwasser sammelt, sobald es regnet. | stone | 1.000 | objects_stone.inf |
75 | | Quelle | Eine Quelle, welche unbegrenzt Wasser liefert. | stone | 5.000 | objects_stone.inf |
100 | | Blumen | | flower | 5 | objects_flowers.inf |
101 | | Blumen | | flower | 5 | objects_flowers.inf |
102 | | Blumen | | flower | 5 | objects_flowers.inf |
103 | | Blumen | | flower | 5 | objects_flowers.inf |
104 | | Blumen | | flower | 5 | objects_flowers.inf |
105 | | Blumen | | flower | 5 | objects_flowers.inf |
106 | | Blumen | | flower | 5 | objects_flowers.inf |
107 | | Blumen | | flower | 5 | objects_flowers.inf |
108 | | Blumen | | flower | 5 | objects_flowers.inf |
109 | | Blumen | | flower | 5 | objects_flowers.inf |
110 | | Giftblume | | flower | 70 | objects_flowers.inf |
120 | | Bambus | | stuff | 100 | objects_stuff.inf |
121 | | Getreide | Liefert Korner, welche angefplanzt werden konnen. Viel Getreide verursacht Heuschreckenplagen. | plant | 100 | objects_stuff.inf |
122 | | Marmor Zylinder | | stone | 300 | objects_stuff.inf |
123 | | Marmor Saeule | | stone | 500 | objects_stuff.inf |
124 | | Marmor Platte | | stone | 100 | objects_stuff.inf |
125 | | Marmor Boden | | stone | 300 | objects_stuff.inf |
130 | | Wurzeln | | stuff | 50 | objects_stuff.inf |
131 | | Wurzeln | | stuff | 50 | objects_stuff.inf |
132 | | Baumstumpf | | stuff | 100 | objects_stuff.inf |
133 | | Palmenstumpf | | stuff | 100 | objects_stuff.inf |
134 | | Hanf | Liefert Hanfblatter und -knollen und kann angepflanzt werden. Aus den Hanfblattern konnen Joints gedreht werden. | plant | 100 | objects_stuff.inf |
135 | | Langer Baumstumpf | | stuff | 50 | objects_stuff.inf |
136 | | Kiste | | stuff | 200 | objects_stuff.inf |
137 | | Fass | | stuff | 200 | objects_stuff.inf |
138 | | Wrack | | stuff | 300 | objects_stuff.inf |
139 | | Explosives Fass | Explodiert, wenn es zerstort wird. | stuff | 50 | objects_stuff.inf |
140 | | Ruinen | | stone | 2.000 | objects_stuff.inf |
141 | | Ruinen | | stone | 2.000 | objects_stuff.inf |
142 | | Ruinen | | stone | 2.000 | objects_stuff.inf |
143 | | Ruinen | | stone | 2.000 | objects_stuff.inf |
144 | | Ruinen | | stone | 2.000 | objects_stuff.inf |
145 | | Ruinen | | stone | 2.000 | objects_stuff.inf |
146 | | Ruinen | | stone | 2.000 | objects_stuff.inf |
147 | | Ruinen | | stone | 2.000 | objects_stuff.inf |
148 | | Hцhle | Bietet Schutz zum Schlafen. | stone | 3.000 | objects_stuff.inf |
150 | | Baustelle | | building | 100 | objects_buildings.inf |
151 | | Baustelle | | building | 100 | objects_buildings.inf |
160 | | Bambushьtte | Bietet Schutz zum Schlafen. | building | 200 | objects_buildings.inf |
161 | | Bambushьtte | Bietet Schutz zum Schlafen. | building | 200 | objects_buildings.inf |
162 | | Bambushьtte | Bietet Schutz zum Schlafen. | building | 200 | objects_buildings.inf |
163 | | Zaun | | fence | 150 | objects_buildings.inf |
164 | | Zaun | | fence | 150 | objects_buildings.inf |
165 | | Unterstand | Bietet Schutz zum Schlafen. | building | 100 | objects_buildings.inf |
166 | | Fackel | | building | 100 | objects_buildings.inf |
167 | | Fackel | | building | 100 | objects_buildings.inf |
168 | | Bretterwand | | building | 1.500 | objects_buildings.inf |
169 | | Bretterwand | | building | 250 | objects_buildings.inf |
170 | | Bretter | | building | 100 | objects_buildings.inf |
171 | | Lagerfeuer | Hier kann Feuer zum Braten/Backen gemacht werden. | building | 250 | objects_buildings.inf |
172 | | Lagerfeuer | Hier kann Feuer zum Braten/Backen gemacht werden. | building | 300 | objects_buildings.inf |
173 | | Schild | | sign | 150 | objects_buildings.inf |
174 | | Wegweiser | | sign | 150 | objects_buildings.inf |
175 | | Wegweiser | | sign | 150 | objects_buildings.inf |
178 | | Steg | | bridge | 500 | objects_buildings.inf |
179 | | Steg | | bridge | 500 | objects_buildings.inf |
180 | | Steg | | bridge | 500 | objects_buildings.inf |
181 | | kleines Lager | Ermoglicht das Einlagern von Gegenstanden. | building | 400 | objects_buildings.inf |
182 | | groЯer Zaun | | fence | 500 | objects_buildings.inf |
183 | | Metallzaun | | fence | 3.000 | objects_buildings.inf |
184 | | Zelt | Bietet Schutz zum Schlafen und kann abgebaut werden, um es an einem anderen Wort wieder aufzubauen. | building | 150 | objects_buildings.inf |
185 | | Busch | | bush | 200 | objects_bushes.inf |
186 | | Knallpilz | Explodiert, sobald der Spieler in der Nahe ist. | stuff | 1 | objects_bushes.inf |
187 | | Wasserleitung | | building | 300 | objects_buildings.inf |
188 | | Wasserleitung | | building | 300 | objects_buildings.inf |
189 | | Brunnen | Bietet Trinkwasser. | building | 2.000 | objects_buildings.inf |
190 | | Baumhaus | Bietet Schutz zum Schlafen. | building | 500 | objects_buildings.inf |
191 | | Reuse | Fangt automatisch uber Nacht Fische und andere Dinge. | building | 300 | objects_buildings.inf |
192 | | Zielscheibe | | building | 5 | objects_buildings.inf |
193 | | Bambusturm | | building | 50.000 | objects_buildings.inf |
194 | | Haus | Bietet Schutz zum Schlafen. | building | 100.000 | objects_buildings.inf |
195 | | Pflaumenbaum | Hier wachsen Pflaumen. | plant | 300 | objects_trees.inf |
196 | | Raptornest | Erzeugt uber Nacht einen Raptor, wenn noch keiner in der Nahe ist. | hoard | 100 | objects_stuff.inf |
197 | | Kiwinest | Erzeugt uber Nacht einen Kiwivogel, wenn noch keiner in der Nahe ist. | hoard | 30 | objects_stuff.inf |
198 | | Papageinest | Erzeugt uber Nacht einen Papagei, wenn noch keiner in der Nahe ist. | hoard | 50 | objects_stuff.inf |
199 | | Lцwenstein | Erzeugt uber Nacht einen Lowen, wenn noch keiner in der Nahe ist. | hoard | 300 | objects_stuff.inf |
200 | | Hochsitz | Bietet Schutz zum Schlafen und kann als Aussichtsturm genutzt werden. | building | 500 | objects_buildings.inf |
201 | | Kiwizucht | Hier entsteht alle zwei Nachte ein Kiwivogel, bis maximal 3 vorhanden sind. | building | 100 | objects_buildings.inf |
202 | | Moos | Erzeugt uber Nacht Pilze und Schnecken. | hoard | 300 | objects_stuff.inf |
203 | | Abdeckung | | building | 100 | objects_buildings.inf |
204 | | Vogelnest | Erzeugt uber Nacht einen Vogel, wenn noch keiner in der Nahe ist. | hoard | 50 | objects_stuff.inf |
205 | | Falle | Kann uber Nacht ein kleines Tier fangen, wenn sie offen steht. | building | 300 | objects_buildings.inf |
206 | | Hьtte | Bietet Schutz zum Schlafen. | building | 5.000 | objects_buildings.inf |
207 | | Krдuterbeet | Hier wachsen uber Nacht Krauter. | building | 1.000 | objects_buildings.inf |
208 | | kaputter Brunnen | | building | 2.000 | objects_buildings.inf |
209 | | kaputte Reuse | | building | 300 | objects_buildings.inf |
210 | | Koralle | | hoard | 50 | objects_stuff.inf |
211 | | Tisch | | building | 300 | objects_buildings.inf |
212 | | Schreibtisch | | building | 300 | objects_buildings.inf |
213 | | Lianenpalme | | plant | 300 | objects_palms.inf |
214 | | groЯes Lager | Ermoglicht das Einlagern von Gegenstanden. | building | 700 | objects_buildings.inf |
215 | | Garten | Erzeugt Schmetterlinge | building | 1.000 | objects_buildings.inf |
216 | | Hдngematte | Ein super Schlafplatz | building | 150 | objects_buildings.inf |
217 | | Affen-Schule | | building | 500 | objects_buildings.inf |
218 | | Palisadenwall | | building | 8.000 | objects_buildings.inf |
219 | | Tor | | building | 8.000 | objects_buildings.inf |
220 | | Holzlager | Hier konnen Baumstamme, Aste und Rinde gelagert werden | building | 3.000 | objects_buildings.inf |
221 | | Adlerhorst | Erzeugt uber Nacht einen Adler, wenn noch keiner in der Nahe ist. | stuff | 500 | objects_stuff.inf |
222 | | Steinlager | Hier konnen Steine gelagert werden | building | 3.000 | objects_buildings.inf |
223 | | Abwehrturm | Nimmt automatisch Feinde im Umkreis unter Beschuss | building | 3.000 | objects_buildings.inf |
260 | | Gerade | | railroad | 500 | objects_ext_buildings.inf |
261 | | Linkskurve 45 Grad | | railroad | 500 | objects_ext_buildings.inf |
262 | | Rechtsskurve 45 Grad | | railroad | 500 | objects_ext_buildings.inf |
263 | | kurze Gerade | | railroad | 500 | objects_ext_buildings.inf |
264 | | Wagon | | railroad | 500 | objects_ext_buildings.inf |
266 | | Brьckenelement | | bridge | 500 | objects_ext_buildings.inf |
267 | | Brьckenelement | | bridge | 500 | objects_ext_buildings.inf |
268 | | Brьckenelement | | bridge | 500 | objects_ext_buildings.inf |
269 | | Mondpyramide | | ext | 3.000 | objects_ext_buildings.inf |
270 | | Schild | | sign | 150 | objects_ext_buildings.inf |
271 | | Wegweiser | | sign | 150 | objects_ext_buildings.inf |
272 | | Wegweiser | | sign | 150 | objects_ext_buildings.inf |
273 | | Werbeflдche | | sign | 150 | objects_ext_buildings.inf |
274 | | Trдnke (leer) | | ext | 150 | objects_ext_buildings.inf |
275 | | Trдnke (voll) | | ext | 150 | objects_ext_buildings.inf |
276 | | Palisaden | | ext | 3.000 | objects_ext_buildings.inf |
277 | | Palisadentor (Offen) | | ext | 3.000 | objects_ext_buildings.inf |
278 | | Palisadentor | | ext | 3.000 | objects_ext_buildings.inf |
279 | | Palisadentorturm | | ext | 3.000 | objects_ext_buildings.inf |
280 | | Hдngebrьcke | | bridge | 255 | objects_ext_buildings.inf |
281 | | groЯe Hьtte | | ext | 100.000 | objects_ext_buildings.inf |
282 | | Pilzbeet | Hier wachsen uber Nacht Pilze. | ext | 1.000 | objects_ext_buildings.inf |
283 | | Hьhnerzucht | Hier entsteht alle zwei Nachte ein Huhn, bis maximal 3 vorhanden sind. | building | 100 | objects_ext_buildings.inf |
284 | | Stall | Hier entsteht jede Nacht ein Vieh, abhangig davon welches Ei eingelagert wurde. | building | 255 | objects_ext_buildings.inf |
290 | | Pavillion | | ext | 3.000 | objects_ext_buildings.inf |
291 | | Wagen | | ext | 100 | objects_ext_buildings.inf |
292 | | Mauer | | ext | 5.000 | objects_ext_buildings.inf |
293 | | Mauertor | | ext | 5.000 | objects_ext_buildings.inf |
294 | | Mauertor (Offen) | | ext | 5.000 | objects_ext_buildings.inf |
295 | | kurze Mauer | | ext | 5.000 | objects_ext_buildings.inf |
296 | | Mauerecke | | ext | 5.000 | objects_ext_buildings.inf |
297 | | Haus | | ext | 100.000 | objects_ext_buildings.inf |
298 | | Zauntor | | fence | 150 | objects_ext_buildings.inf |
299 | | Zauntor (Offen) | | fence | 150 | objects_ext_buildings.inf |
300 | | Rampe | | ext | 100.000 | objects_ext_buildings.inf |
301 | | Bett | | ext | 255 | objects_ext_buildings.inf |
302 | | Baumstammlager | | building | 150 | objects_ext_buildings.inf |
303 | | Amboss | | ext | 11.255 | objects_ext_buildings.inf |
304 | | groЯes Lager | Ermoglicht das Einlagern von Gegenstanden. | ext | 700 | objects_ext_buildings.inf |
305 | | Laterne | | ext | 55 | objects_ext_buildings.inf |
306 | | Schrank | Ermoglicht das Einlagern von Gegenstanden. | ext | 255 | objects_ext_buildings.inf |
307 | | Trockenstelle | | ext | 0 | objects_ext_buildings.inf |
331 | | Stuhl | | ext | 100 | objects_ext_buildings.inf |
332 | | kl. Steinmauer | | ext | 750 | objects_ext_buildings.inf |
333 | | Salzfilter | | ext | 300 | objects_ext_buildings.inf |
334 | | Komposthaufen | | ext | 500 | objects_ext_buildings.inf |
335 | | Kochstelle | | ext | 250 | objects_ext_buildings.inf |
336 | | Mьhlengestдnge | | ext | 0 | objects_ext_buildings.inf |
337 | | Mьhlstein | | ext | 0 | objects_ext_buildings.inf |
338 | | Pflock | | ext | 0 | objects_ext_buildings.inf |
339 | | Spindel | | ext | 0 | objects_ext_buildings.inf |
350 | | Sternfruchtbaum | | plant | 350 | objects_ext_plants.inf |
351 | | Gummibeerenbusch | | plant | 150 | objects_ext_plants.inf |
352 | | Apfelbaum | | plant | 350 | objects_ext_plants.inf |
353 | | Orangenbaum | | plant | 350 | objects_ext_plants.inf |
354 | | Birnenbaum | | plant | 350 | objects_ext_plants.inf |
355 | | Zuckerrohr | | bizzl | 100 | objects_ext_plants.inf |
356 | | Eiche | | ext | 300 | objects_ext_plants.inf |
357 | | Zypresse | | tree | 600 | objects_ext_plants.inf |
358 | | umgeknickter Baum | | tree | 300 | objects_ext_plants.inf |
450 | | Mast | | stuff | 255 | objects_ext_stuff.inf |
451 | | Wrack | | stuff | 300 | objects_ext_stuff.inf |
452 | | PC | | stuff | 255 | objects_ext_stuff.inf |
453 | | Leiter | | stuff | 255 | objects_ext_stuff.inf |
454 | | Eisscholle | | stuff | 10.255 | objects_ext_stuff.inf |
455 | | Eisscholle | | stuff | 10.255 | objects_ext_stuff.inf |
456 | | Automat | | stuff | 255 | objects_ext_stuff.inf |
457 | | Flugzeugwrack | | stuff | 10.255 | objects_ext_stuff.inf |
458 | | Statue einer Kitsune | | stuff | 10.255 | objects_ext_stuff.inf |
459 | | Amphore | | stuff | 255 | objects_ext_stuff.inf |
460 | | Holztisch | | stuff | 2.000 | objects_ext_stuff.inf |
461 | | Glastisch | | stuff | 2.000 | objects_ext_stuff.inf |
462 | | Koralle | Einfache Koralle ohne Funktion. | stuff | 50 | objects_ext_stuff.inf |
463 | | Hypsi-Nest | Erzeugt uber Nacht einen Hypsi, wenn noch keiner in der Nahe ist. | stuff | 30 | objects_ext_stuff.inf |
464 | | Pinguinnest | Erzeugt uber Nacht einen Pinguin, wenn noch keiner in der Nahe ist. | hoard | 30 | objects_ext_stuff.inf |
465 | | Schildkrцtennest | Erzeugt uber Nacht eine Schildkrote, wenn noch keine in der Nahe ist. | hoard | 30 | objects_ext_stuff.inf |
466 | | Dummy: Platte | | ext | 255 | objects_ext_stuff.inf |
467 | | Stargate Controller | | banane | 0 | objects_ext_stuff.inf |
468 | | U.F.O. | | stuff | 0 | objects_ext_stuff.inf |
469 | | Schneemann | | ext | 0 | objects_ext_stuff.inf |
470 | | Steinplatz | | ext | 1.000 | objects_ext_stuff.inf |
471 | | Steinweg | | ext | 1.000 | objects_ext_stuff.inf |
472 | | Denkmal (Mc Leaf) | | ext | 100.000 | objects_ext_stuff.inf |
473 | | Denkmal (banane) | | ext | 100.000 | objects_ext_stuff.inf |
474 | | Denkmal (bizzl) | | ext | 100.000 | objects_ext_stuff.inf |
768 | | hцlzerne Truhe | | stuff | 500 | objects_mc_leaf.inf |
769 | | Kupfer-Felsen | | stone | 1.000 | objects_mc_leaf.inf |
770 | | Hцhlendecke | | stone | 10.000 | objects_mc_leaf.inf |
771 | | Schwefelquelle | | stone | 500 | objects_mc_leaf.inf |
772 | | kleiner Kohlenmeiler | | building | 750 | objects_mc_leaf.inf |
773 | | Schmelzofen | | building | 1.000 | objects_mc_leaf.inf |
774 | | Eisenerz-Felsen | Liefert Eisenerz. | stone | 1.000 | objects_mc_leaf.inf |
775 | | Hцhlenwand | Eine Hohlenwand. | stone | 10.000 | objects_mc_leaf.inf |
776 | | Steinbogen | Ein Steinbogen. | stone | 10.000 | objects_mc_leaf.inf |
777 | | Schдdel-Totem | Ein Schadel-Totem. | stuff | 50 | objects_mc_leaf.inf |
778 | | FloЯwrack | Ein kaputtes Flo?. | stuff | 500 | objects_mc_leaf.inf |
779 | | Sack | Ein Sack. | stuff | 500 | objects_mc_leaf.inf |
780 | | Mc Leaf | | stuff | 100 | objects_mc_leaf.inf |
781 | | Tempel | | building | 5.000 | objects_mc_leaf.inf |
782 | | Pavillon | | building | 2.000 | objects_mc_leaf.inf |
783 | | Haus | | building | 10.000 | objects_mc_leaf.inf |
784 | | Baustelle - Haus | | building | 1.000 | objects_mc_leaf.inf |
785 | | Haus (erweitert) | | building | 15.000 | objects_mc_leaf.inf |
786 | | Felswand | Eine Felswand. | stone | 10.000 | objects_mc_leaf.inf |
787 | | Leuchtturm | Ein Leuchtturm. | building | 5.000 | objects_mc_leaf.inf |
788 | | Steinerner Weg | | stuff | 5.000 | objects_mc_leaf.inf |
789 | | Steinerner Weg | | stuff | 5.000 | objects_mc_leaf.inf |
790 | | Wegpunkt | | stuff | 1.000 | objects_mc_leaf.inf |
791 | | Schild | | stuff | 1.000 | objects_mc_leaf.inf |
792 | | Kautschukbaum | | tree | 300 | objects_mc_leaf.inf |
793 | | Kautschuk-Zapfanlage | | building | 300 | objects_mc_leaf.inf |
794 | | Haus (Holz, geschlossen) | | building | 2.500 | objects_mc_leaf.inf |
795 | | Haus (Holz, offen) | | building | 2.500 | objects_mc_leaf.inf |
796 | | GroЯes Haus (Holz) | | building | 5.000 | objects_mc_leaf.inf |
797 | | Haus (Stein, geschlossen) | | building | 5.000 | objects_mc_leaf.inf |
798 | | Haus (Stein, offen) | | building | 5.000 | objects_mc_leaf.inf |
799 | | groЯes Haus (Stein) | | building | 10.000 | objects_mc_leaf.inf |
800 | | Sitzgruppe | | building | 1.000 | objects_mc_leaf.inf |
801 | | Tresen | | stuff | 1.000 | objects_mc_leaf.inf |
802 | | groЯer Leuchturm | | building | 10.000 | objects_mc_leaf.inf |
803 | | Kai (Ecke) | | stuff | 2.500 | objects_mc_leaf.inf |
804 | | Kai (Gerade) | | stuff | 5.000 | objects_mc_leaf.inf |
805 | | Kai (Ecke 2) | | stuff | 2.500 | objects_mc_leaf.inf |
806 | | Kai (Plattform) | | stuff | 5.000 | objects_mc_leaf.inf |
807 | | Frachtgut | | stuff | 2.000 | objects_mc_leaf.inf |
808 | | Haus (Stein, geschlossen) | | building | 10.000 | objects_mc_leaf.inf |
809 | | groЯes Haus (Stein) | | building | 20.000 | objects_mc_leaf.inf |
810 | | Sitzbank | | stuff | 1.000 | objects_mc_leaf.inf |
811 | | Grab | | stuff | 1.000 | objects_mc_leaf.inf |
812 | | Grab | | stuff | 1.000 | objects_mc_leaf.inf |
813 | | Gefдngnis | | building | 20.000 | objects_mc_leaf.inf |
814 | | Brьcke (geschlossen) | | building | 20.000 | objects_mc_leaf.inf |
815 | | Windmьhle | | building | 20.000 | objects_mc_leaf.inf |
816 | | Windmьhle | | building | 20.000 | objects_mc_leaf.inf |
817 | | leerer Bottich | | stuff | 1.000 | objects_mc_leaf.inf |
818 | | Bottich mit Wasser | | stuff | 1.000 | objects_mc_leaf.inf |
819 | | Bottich mit Wein | | stuff | 1.000 | objects_mc_leaf.inf |
820 | | Bottich mit Bier | | stuff | 1.000 | objects_mc_leaf.inf |
821 | | bearbeitete Felsen | | stuff | 2.500 | objects_mc_leaf.inf |
822 | | kleine Mauer | | building | 2.500 | objects_mc_leaf.inf |
823 | | Werkzeugregal | | building | 1.000 | objects_mc_leaf.inf |
824 | | Backofen | | building | 3.000 | objects_mc_leaf.inf |
825 | | hцlzerne Truhe | | stuff | 500 | objects_mc_leaf.inf |
826 | | goldene Truhe | | stuff | 500 | objects_mc_leaf.inf |
827 | | goldene Truhe | | stuff | 500 | objects_mc_leaf.inf |
828 | | Tьrbalken | | town | 5.000 | objects_mc_leaf.inf |
829 | | bars_door_open | | town | 5.000 | objects_mc_leaf.inf |
830 | | bars | | town | 5.000 | objects_mc_leaf.inf |
831 | | Feuerstellenschutz | Schutzt die Feuerstelle vor Regen. | building | 200 | objects_mc_leaf.inf |
832 | | Schild | | building | 1.000 | objects_mc_leaf.inf |
833 | | Brьcke (offen) | | building | 20.000 | objects_mc_leaf.inf |
834 | | Kohlebecken | | ext | 2.000 | objects_mc_leaf.inf |
835 | | Loch | | ext | 10.000 | objects_mc_leaf.inf |