ID | Icon | Name | Description | Group | Health | File |
---|
1 |  | Palme | | palm | 300 | objects_palms.inf |
2 |  | Palme | | palm | 200 | objects_palms.inf |
3 |  | Palme | | palm | 300 | objects_palms.inf |
4 |  | Palme | | palm | 350 | objects_palms.inf |
5 |  | Palme | | palm | 300 | objects_palms.inf |
6 |  | Palme | | palm | 400 | objects_palms.inf |
7 |  | grosse Palme | | palm | 500 | objects_palms.inf |
8 |  | Bananenpalme | Hier wachsen Bananen. | palm | 300 | objects_palms.inf |
9 |  | Kokosnusspalme | Hier wachsen Kokosnusse. | palm | 300 | objects_palms.inf |
10 |  | Baum | | tree | 600 | objects_trees.inf |
11 |  | Baum | | tree | 150 | objects_trees.inf |
12 |  | Baum | | tree | 300 | objects_trees.inf |
13 |  | Baum | | tree | 400 | objects_trees.inf |
14 |  | Baum | | tree | 600 | objects_trees.inf |
15 |  | Baum | | tree | 400 | objects_trees.inf |
16 |  | Baum | | tree | 500 | objects_trees.inf |
17 |  | Lianenbaum | | tree | 350 | objects_trees.inf |
18 |  | Kakaobaum | Hier wachsen Kakaofruchte. | tree | 300 | objects_trees.inf |
19 |  | Kaffeebaum | Hier wachsen Kaffeekirschen. | tree | 300 | objects_trees.inf |
20 |  | Tanne | | tree | 300 | objects_trees.inf |
21 |  | Tanne | | tree | 300 | objects_trees.inf |
30 |  | kahler Busch | | bush | 100 | objects_bushes.inf |
31 |  | Busch | | bush | 50 | objects_bushes.inf |
32 |  | Busch | | bush | 90 | objects_bushes.inf |
33 |  | Busch | | bush | 50 | objects_bushes.inf |
34 |  | Busch | | bush | 70 | objects_bushes.inf |
35 |  | Blaubluete | Liefert Blaubluten. | bush | 30 | objects_bushes.inf |
36 |  | Busch | | bush | 70 | objects_bushes.inf |
37 |  | Busch | | bush | 50 | objects_bushes.inf |
38 |  | Busch | | bush | 70 | objects_bushes.inf |
39 |  | Busch | | bush | 70 | objects_bushes.inf |
40 |  | Busch | | bush | 70 | objects_bushes.inf |
41 |  | Busch | | bush | 70 | objects_bushes.inf |
42 |  | Busch | | bush | 50 | objects_bushes.inf |
43 |  | Schilf | | bush | 60 | objects_bushes.inf |
44 |  | Weinrebe | Hier wachsen Weintrauben. | stuff | 100 | objects_bushes.inf |
45 |  | Busch | | bush | 200 | objects_bushes.inf |
46 |  | Beerenbusch | Hier wachsen Beeren. | bush | 150 | objects_bushes.inf |
47 |  | Baumwollpflanze | Liefert Wolle. | stuff | 150 | objects_bushes.inf |
48 |  | Seetang | | stuff | 100 | objects_bushes.inf |
49 |  | Luftalge | Der Spieler bekommt neue Luft, wenn er es beim Tauchen benutzt. | stuff | 100 | objects_bushes.inf |
50 |  | Gras | | grass | 5 | objects_gras.inf |
51 |  | Gras | | grass | 5 | objects_gras.inf |
52 |  | Gras | | grass | 5 | objects_gras.inf |
53 |  | Wiese | | grass | 30 | objects_gras.inf |
60 |  | Stein | | stone | 150 | objects_stone.inf |
61 |  | Stein | | stone | 200 | objects_stone.inf |
62 |  | Stein | | stone | 100 | objects_stone.inf |
63 |  | Felsen | | stone | 1.500 | objects_stone.inf |
64 |  | Felsen | | stone | 30.000 | objects_stone.inf |
65 |  | Felsen | | stone | 1.500 | objects_stone.inf |
66 |  | Stein | | stone | 1.500 | objects_stone.inf |
67 |  | Felsen | | stone | 3.000 | objects_stone.inf |
68 |  | Felsen | | stone | 3.000 | objects_stone.inf |
69 |  | Felsen | | stone | 3.000 | objects_stone.inf |
70 |  | Metall-Felsen | Liefert Eisen. Mit einer Spitzhacke kann dieses besonders gut abgebaut werden. | stone | 10.000 | objects_stone.inf |
71 |  | Gold-Felsen | Mit einer Spitzhacke kann hier Gold abgebaut werden. | stone | 1.000 | objects_stone.inf |
72 |  | Kristall-Felsen | Mit einer Spitzhacke konnen hier Kristalle abgebaut werden. | stone | 1.000 | objects_stone.inf |
73 |  | Wasser-Felsen | Ein mit Regenwasser gefullter Felsen. Ist nach 5x trinken leer, bis es wieder regnet. | stone | 1.000 | objects_stone.inf |
74 |  | Wasser-Felsen (leer) | Ein mit Felsen, in dem sich Regenwasser sammelt, sobald es regnet. | stone | 1.000 | objects_stone.inf |
75 |  | Quelle | Eine Quelle, welche unbegrenzt Wasser liefert. | stone | 5.000 | objects_stone.inf |
100 |  | Blumen | | flower | 5 | objects_flowers.inf |
101 |  | Blumen | | flower | 5 | objects_flowers.inf |
102 |  | Blumen | | flower | 5 | objects_flowers.inf |
103 |  | Blumen | | flower | 5 | objects_flowers.inf |
104 |  | Blumen | | flower | 5 | objects_flowers.inf |
105 |  | Blumen | | flower | 5 | objects_flowers.inf |
106 |  | Blumen | | flower | 5 | objects_flowers.inf |
107 |  | Blumen | | flower | 5 | objects_flowers.inf |
108 |  | Blumen | | flower | 5 | objects_flowers.inf |
109 |  | Blumen | | flower | 5 | objects_flowers.inf |
110 |  | Giftblume | | flower | 70 | objects_flowers.inf |
120 |  | Bambus | | stuff | 100 | objects_stuff.inf |
121 |  | Getreide | Liefert Korner, welche angefplanzt werden konnen. Viel Getreide verursacht Heuschreckenplagen. | plant | 100 | objects_stuff.inf |
122 |  | Marmor Zylinder | | stone | 300 | objects_stuff.inf |
123 |  | Marmor Saeule | | stone | 500 | objects_stuff.inf |
124 |  | Marmor Platte | | stone | 100 | objects_stuff.inf |
125 |  | Marmor Boden | | stone | 300 | objects_stuff.inf |
130 |  | Wurzeln | | stuff | 50 | objects_stuff.inf |
131 |  | Wurzeln | | stuff | 50 | objects_stuff.inf |
132 |  | Baumstumpf | | stuff | 100 | objects_stuff.inf |
133 |  | Palmenstumpf | | stuff | 100 | objects_stuff.inf |
134 |  | Hanf | Liefert Hanfblatter und -knollen und kann angepflanzt werden. Aus den Hanfblattern konnen Joints gedreht werden. | plant | 100 | objects_stuff.inf |
135 |  | Langer Baumstumpf | | stuff | 50 | objects_stuff.inf |
136 |  | Kiste | | stuff | 200 | objects_stuff.inf |
137 |  | Fass | | stuff | 200 | objects_stuff.inf |
138 |  | Wrack | | stuff | 300 | objects_stuff.inf |
139 |  | Explosives Fass | Explodiert, wenn es zerstort wird. | stuff | 50 | objects_stuff.inf |
140 |  | Ruinen | | stone | 2.000 | objects_stuff.inf |
141 |  | Ruinen | | stone | 2.000 | objects_stuff.inf |
142 |  | Ruinen | | stone | 2.000 | objects_stuff.inf |
143 |  | Ruinen | | stone | 2.000 | objects_stuff.inf |
144 |  | Ruinen | | stone | 2.000 | objects_stuff.inf |
145 |  | Ruinen | | stone | 2.000 | objects_stuff.inf |
146 |  | Ruinen | | stone | 2.000 | objects_stuff.inf |
147 |  | Ruinen | | stone | 2.000 | objects_stuff.inf |
148 |  | Hцhle | Bietet Schutz zum Schlafen. | stone | 3.000 | objects_stuff.inf |
150 |  | Baustelle | | building | 100 | objects_buildings.inf |
151 |  | Baustelle | | building | 100 | objects_buildings.inf |
160 |  | Bambushьtte | Bietet Schutz zum Schlafen. | building | 200 | objects_buildings.inf |
161 |  | Bambushьtte | Bietet Schutz zum Schlafen. | building | 200 | objects_buildings.inf |
162 |  | Bambushьtte | Bietet Schutz zum Schlafen. | building | 200 | objects_buildings.inf |
163 |  | Zaun | | fence | 150 | objects_buildings.inf |
164 |  | Zaun | | fence | 150 | objects_buildings.inf |
165 |  | Unterstand | Bietet Schutz zum Schlafen. | building | 100 | objects_buildings.inf |
166 |  | Fackel | | building | 100 | objects_buildings.inf |
167 |  | Fackel | | building | 100 | objects_buildings.inf |
168 |  | Bretterwand | | building | 1.500 | objects_buildings.inf |
169 |  | Bretterwand | | building | 250 | objects_buildings.inf |
170 |  | Bretter | | building | 100 | objects_buildings.inf |
171 |  | Lagerfeuer | Hier kann Feuer zum Braten/Backen gemacht werden. | building | 250 | objects_buildings.inf |
172 |  | Lagerfeuer | Hier kann Feuer zum Braten/Backen gemacht werden. | building | 300 | objects_buildings.inf |
173 |  | Schild | | sign | 150 | objects_buildings.inf |
174 |  | Wegweiser | | sign | 150 | objects_buildings.inf |
175 |  | Wegweiser | | sign | 150 | objects_buildings.inf |
178 |  | Steg | | bridge | 500 | objects_buildings.inf |
179 |  | Steg | | bridge | 500 | objects_buildings.inf |
180 |  | Steg | | bridge | 500 | objects_buildings.inf |
181 |  | kleines Lager | Ermoglicht das Einlagern von Gegenstanden. | building | 400 | objects_buildings.inf |
182 |  | groЯer Zaun | | fence | 500 | objects_buildings.inf |
183 |  | Metallzaun | | fence | 3.000 | objects_buildings.inf |
184 |  | Zelt | Bietet Schutz zum Schlafen und kann abgebaut werden, um es an einem anderen Wort wieder aufzubauen. | building | 150 | objects_buildings.inf |
185 |  | Busch | | bush | 200 | objects_bushes.inf |
186 |  | Knallpilz | Explodiert, sobald der Spieler in der Nahe ist. | stuff | 1 | objects_bushes.inf |
187 |  | Wasserleitung | | building | 300 | objects_buildings.inf |
188 |  | Wasserleitung | | building | 300 | objects_buildings.inf |
189 |  | Brunnen | Bietet Trinkwasser. | building | 2.000 | objects_buildings.inf |
190 |  | Baumhaus | Bietet Schutz zum Schlafen. | building | 500 | objects_buildings.inf |
191 |  | Reuse | Fangt automatisch uber Nacht Fische und andere Dinge. | building | 300 | objects_buildings.inf |
192 |  | Zielscheibe | | building | 5 | objects_buildings.inf |
193 |  | Bambusturm | | building | 50.000 | objects_buildings.inf |
194 |  | Haus | Bietet Schutz zum Schlafen. | building | 100.000 | objects_buildings.inf |
195 |  | Pflaumenbaum | Hier wachsen Pflaumen. | plant | 300 | objects_trees.inf |
196 |  | Raptornest | Erzeugt uber Nacht einen Raptor, wenn noch keiner in der Nahe ist. | hoard | 100 | objects_stuff.inf |
197 |  | Kiwinest | Erzeugt uber Nacht einen Kiwivogel, wenn noch keiner in der Nahe ist. | hoard | 30 | objects_stuff.inf |
198 |  | Papageinest | Erzeugt uber Nacht einen Papagei, wenn noch keiner in der Nahe ist. | hoard | 50 | objects_stuff.inf |
199 |  | Lцwenstein | Erzeugt uber Nacht einen Lowen, wenn noch keiner in der Nahe ist. | hoard | 300 | objects_stuff.inf |
200 |  | Hochsitz | Bietet Schutz zum Schlafen und kann als Aussichtsturm genutzt werden. | building | 500 | objects_buildings.inf |
201 |  | Kiwizucht | Hier entsteht alle zwei Nachte ein Kiwivogel, bis maximal 3 vorhanden sind. | building | 100 | objects_buildings.inf |
202 |  | Moos | Erzeugt uber Nacht Pilze und Schnecken. | hoard | 300 | objects_stuff.inf |
203 |  | Abdeckung | | building | 100 | objects_buildings.inf |
204 |  | Vogelnest | Erzeugt uber Nacht einen Vogel, wenn noch keiner in der Nahe ist. | hoard | 50 | objects_stuff.inf |
205 |  | Falle | Kann uber Nacht ein kleines Tier fangen, wenn sie offen steht. | building | 300 | objects_buildings.inf |
206 |  | Hьtte | Bietet Schutz zum Schlafen. | building | 5.000 | objects_buildings.inf |
207 |  | Krдuterbeet | Hier wachsen uber Nacht Krauter. | building | 1.000 | objects_buildings.inf |
208 |  | kaputter Brunnen | | building | 2.000 | objects_buildings.inf |
209 |  | kaputte Reuse | | building | 300 | objects_buildings.inf |
210 |  | Koralle | | hoard | 50 | objects_stuff.inf |
211 |  | Tisch | | building | 300 | objects_buildings.inf |
212 |  | Schreibtisch | | building | 300 | objects_buildings.inf |
213 |  | Lianenpalme | | plant | 300 | objects_palms.inf |
214 |  | groЯes Lager | Ermoglicht das Einlagern von Gegenstanden. | building | 700 | objects_buildings.inf |
215 |  | Garten | Erzeugt Schmetterlinge | building | 1.000 | objects_buildings.inf |
216 |  | Hдngematte | Ein super Schlafplatz | building | 150 | objects_buildings.inf |
217 |  | Affen-Schule | | building | 500 | objects_buildings.inf |
218 |  | Palisadenwall | | building | 8.000 | objects_buildings.inf |
219 |  | Tor | | building | 8.000 | objects_buildings.inf |
220 |  | Holzlager | Hier konnen Baumstamme, Aste und Rinde gelagert werden | building | 3.000 | objects_buildings.inf |
221 |  | Adlerhorst | Erzeugt uber Nacht einen Adler, wenn noch keiner in der Nahe ist. | stuff | 500 | objects_stuff.inf |
222 |  | Steinlager | Hier konnen Steine gelagert werden | building | 3.000 | objects_buildings.inf |
223 |  | Abwehrturm | Nimmt automatisch Feinde im Umkreis unter Beschuss | building | 3.000 | objects_buildings.inf |
260 |  | Gerade | | railroad | 500 | objects_ext_buildings.inf |
261 |  | Linkskurve 45 Grad | | railroad | 500 | objects_ext_buildings.inf |
262 |  | Rechtsskurve 45 Grad | | railroad | 500 | objects_ext_buildings.inf |
263 |  | kurze Gerade | | railroad | 500 | objects_ext_buildings.inf |
264 |  | Wagon | | railroad | 500 | objects_ext_buildings.inf |
266 |  | Brьckenelement | | bridge | 500 | objects_ext_buildings.inf |
267 |  | Brьckenelement | | bridge | 500 | objects_ext_buildings.inf |
268 |  | Brьckenelement | | bridge | 500 | objects_ext_buildings.inf |
269 |  | Mondpyramide | | ext | 3.000 | objects_ext_buildings.inf |
270 |  | Schild | | sign | 150 | objects_ext_buildings.inf |
271 |  | Wegweiser | | sign | 150 | objects_ext_buildings.inf |
272 |  | Wegweiser | | sign | 150 | objects_ext_buildings.inf |
273 |  | Werbeflдche | | sign | 150 | objects_ext_buildings.inf |
274 |  | Trдnke (leer) | | ext | 150 | objects_ext_buildings.inf |
275 |  | Trдnke (voll) | | ext | 150 | objects_ext_buildings.inf |
276 |  | Palisaden | | ext | 3.000 | objects_ext_buildings.inf |
277 |  | Palisadentor (Offen) | | ext | 3.000 | objects_ext_buildings.inf |
278 |  | Palisadentor | | ext | 3.000 | objects_ext_buildings.inf |
279 |  | Palisadentorturm | | ext | 3.000 | objects_ext_buildings.inf |
280 |  | Hдngebrьcke | | bridge | 255 | objects_ext_buildings.inf |
281 |  | groЯe Hьtte | | ext | 100.000 | objects_ext_buildings.inf |
282 |  | Pilzbeet | Hier wachsen uber Nacht Pilze. | ext | 1.000 | objects_ext_buildings.inf |
283 |  | Hьhnerzucht | Hier entsteht alle zwei Nachte ein Huhn, bis maximal 3 vorhanden sind. | building | 100 | objects_ext_buildings.inf |
284 |  | Stall | Hier entsteht jede Nacht ein Vieh, abhangig davon welches Ei eingelagert wurde. | building | 255 | objects_ext_buildings.inf |
290 |  | Pavillion | | ext | 3.000 | objects_ext_buildings.inf |
291 |  | Wagen | | ext | 100 | objects_ext_buildings.inf |
292 |  | Mauer | | ext | 5.000 | objects_ext_buildings.inf |
293 |  | Mauertor | | ext | 5.000 | objects_ext_buildings.inf |
294 |  | Mauertor (Offen) | | ext | 5.000 | objects_ext_buildings.inf |
295 |  | kurze Mauer | | ext | 5.000 | objects_ext_buildings.inf |
296 |  | Mauerecke | | ext | 5.000 | objects_ext_buildings.inf |
297 |  | Haus | | ext | 100.000 | objects_ext_buildings.inf |
298 |  | Zauntor | | fence | 150 | objects_ext_buildings.inf |
299 |  | Zauntor (Offen) | | fence | 150 | objects_ext_buildings.inf |
300 |  | Rampe | | ext | 100.000 | objects_ext_buildings.inf |
301 |  | Bett | | ext | 255 | objects_ext_buildings.inf |
302 |  | Baumstammlager | | building | 150 | objects_ext_buildings.inf |
303 |  | Amboss | | ext | 11.255 | objects_ext_buildings.inf |
304 |  | groЯes Lager | Ermoglicht das Einlagern von Gegenstanden. | ext | 700 | objects_ext_buildings.inf |
305 |  | Laterne | | ext | 55 | objects_ext_buildings.inf |
306 |  | Schrank | Ermoglicht das Einlagern von Gegenstanden. | ext | 255 | objects_ext_buildings.inf |
307 |  | Trockenstelle | | ext | 0 | objects_ext_buildings.inf |
331 |  | Stuhl | | ext | 100 | objects_ext_buildings.inf |
332 |  | kl. Steinmauer | | ext | 750 | objects_ext_buildings.inf |
333 |  | Salzfilter | | ext | 300 | objects_ext_buildings.inf |
334 |  | Komposthaufen | | ext | 500 | objects_ext_buildings.inf |
335 |  | Kochstelle | | ext | 250 | objects_ext_buildings.inf |
336 |  | Mьhlengestдnge | | ext | 0 | objects_ext_buildings.inf |
337 |  | Mьhlstein | | ext | 0 | objects_ext_buildings.inf |
338 |  | Pflock | | ext | 0 | objects_ext_buildings.inf |
339 |  | Spindel | | ext | 0 | objects_ext_buildings.inf |
350 |  | Sternfruchtbaum | | plant | 350 | objects_ext_plants.inf |
351 |  | Gummibeerenbusch | | plant | 150 | objects_ext_plants.inf |
352 |  | Apfelbaum | | plant | 350 | objects_ext_plants.inf |
353 |  | Orangenbaum | | plant | 350 | objects_ext_plants.inf |
354 |  | Birnenbaum | | plant | 350 | objects_ext_plants.inf |
355 |  | Zuckerrohr | | bizzl | 100 | objects_ext_plants.inf |
356 |  | Eiche | | ext | 300 | objects_ext_plants.inf |
357 |  | Zypresse | | tree | 600 | objects_ext_plants.inf |
358 |  | umgeknickter Baum | | tree | 300 | objects_ext_plants.inf |
450 |  | Mast | | stuff | 255 | objects_ext_stuff.inf |
451 |  | Wrack | | stuff | 300 | objects_ext_stuff.inf |
452 |  | PC | | stuff | 255 | objects_ext_stuff.inf |
453 |  | Leiter | | stuff | 255 | objects_ext_stuff.inf |
454 |  | Eisscholle | | stuff | 10.255 | objects_ext_stuff.inf |
455 |  | Eisscholle | | stuff | 10.255 | objects_ext_stuff.inf |
456 |  | Automat | | stuff | 255 | objects_ext_stuff.inf |
457 |  | Flugzeugwrack | | stuff | 10.255 | objects_ext_stuff.inf |
458 |  | Statue einer Kitsune | | stuff | 10.255 | objects_ext_stuff.inf |
459 |  | Amphore | | stuff | 255 | objects_ext_stuff.inf |
460 |  | Holztisch | | stuff | 2.000 | objects_ext_stuff.inf |
461 |  | Glastisch | | stuff | 2.000 | objects_ext_stuff.inf |
462 |  | Koralle | Einfache Koralle ohne Funktion. | stuff | 50 | objects_ext_stuff.inf |
463 |  | Hypsi-Nest | Erzeugt uber Nacht einen Hypsi, wenn noch keiner in der Nahe ist. | stuff | 30 | objects_ext_stuff.inf |
464 |  | Pinguinnest | Erzeugt uber Nacht einen Pinguin, wenn noch keiner in der Nahe ist. | hoard | 30 | objects_ext_stuff.inf |
465 |  | Schildkrцtennest | Erzeugt uber Nacht eine Schildkrote, wenn noch keine in der Nahe ist. | hoard | 30 | objects_ext_stuff.inf |
466 |  | Dummy: Platte | | ext | 255 | objects_ext_stuff.inf |
467 |  | Stargate Controller | | banane | 0 | objects_ext_stuff.inf |
468 |  | U.F.O. | | stuff | 0 | objects_ext_stuff.inf |
469 |  | Schneemann | | ext | 0 | objects_ext_stuff.inf |
470 |  | Steinplatz | | ext | 1.000 | objects_ext_stuff.inf |
471 |  | Steinweg | | ext | 1.000 | objects_ext_stuff.inf |
472 |  | Denkmal (Mc Leaf) | | ext | 100.000 | objects_ext_stuff.inf |
473 |  | Denkmal (banane) | | ext | 100.000 | objects_ext_stuff.inf |
474 |  | Denkmal (bizzl) | | ext | 100.000 | objects_ext_stuff.inf |
768 |  | hцlzerne Truhe | | stuff | 500 | objects_mc_leaf.inf |
769 |  | Kupfer-Felsen | | stone | 1.000 | objects_mc_leaf.inf |
770 |  | Hцhlendecke | | stone | 10.000 | objects_mc_leaf.inf |
771 |  | Schwefelquelle | | stone | 500 | objects_mc_leaf.inf |
772 |  | kleiner Kohlenmeiler | | building | 750 | objects_mc_leaf.inf |
773 |  | Schmelzofen | | building | 1.000 | objects_mc_leaf.inf |
774 |  | Eisenerz-Felsen | Liefert Eisenerz. | stone | 1.000 | objects_mc_leaf.inf |
775 |  | Hцhlenwand | Eine Hohlenwand. | stone | 10.000 | objects_mc_leaf.inf |
776 |  | Steinbogen | Ein Steinbogen. | stone | 10.000 | objects_mc_leaf.inf |
777 |  | Schдdel-Totem | Ein Schadel-Totem. | stuff | 50 | objects_mc_leaf.inf |
778 |  | FloЯwrack | Ein kaputtes Flo?. | stuff | 500 | objects_mc_leaf.inf |
779 |  | Sack | Ein Sack. | stuff | 500 | objects_mc_leaf.inf |
780 |  | Mc Leaf | | stuff | 100 | objects_mc_leaf.inf |
781 |  | Tempel | | building | 5.000 | objects_mc_leaf.inf |
782 |  | Pavillon | | building | 2.000 | objects_mc_leaf.inf |
783 |  | Haus | | building | 10.000 | objects_mc_leaf.inf |
784 |  | Baustelle - Haus | | building | 1.000 | objects_mc_leaf.inf |
785 |  | Haus (erweitert) | | building | 15.000 | objects_mc_leaf.inf |
786 |  | Felswand | Eine Felswand. | stone | 10.000 | objects_mc_leaf.inf |
787 |  | Leuchtturm | Ein Leuchtturm. | building | 5.000 | objects_mc_leaf.inf |
788 |  | Steinerner Weg | | stuff | 5.000 | objects_mc_leaf.inf |
789 |  | Steinerner Weg | | stuff | 5.000 | objects_mc_leaf.inf |
790 |  | Wegpunkt | | stuff | 1.000 | objects_mc_leaf.inf |
791 |  | Schild | | stuff | 1.000 | objects_mc_leaf.inf |
792 |  | Kautschukbaum | | tree | 300 | objects_mc_leaf.inf |
793 |  | Kautschuk-Zapfanlage | | building | 300 | objects_mc_leaf.inf |
794 |  | Haus (Holz, geschlossen) | | building | 2.500 | objects_mc_leaf.inf |
795 |  | Haus (Holz, offen) | | building | 2.500 | objects_mc_leaf.inf |
796 |  | GroЯes Haus (Holz) | | building | 5.000 | objects_mc_leaf.inf |
797 |  | Haus (Stein, geschlossen) | | building | 5.000 | objects_mc_leaf.inf |
798 |  | Haus (Stein, offen) | | building | 5.000 | objects_mc_leaf.inf |
799 |  | groЯes Haus (Stein) | | building | 10.000 | objects_mc_leaf.inf |
800 |  | Sitzgruppe | | building | 1.000 | objects_mc_leaf.inf |
801 |  | Tresen | | stuff | 1.000 | objects_mc_leaf.inf |
802 |  | groЯer Leuchturm | | building | 10.000 | objects_mc_leaf.inf |
803 |  | Kai (Ecke) | | stuff | 2.500 | objects_mc_leaf.inf |
804 |  | Kai (Gerade) | | stuff | 5.000 | objects_mc_leaf.inf |
805 |  | Kai (Ecke 2) | | stuff | 2.500 | objects_mc_leaf.inf |
806 |  | Kai (Plattform) | | stuff | 5.000 | objects_mc_leaf.inf |
807 |  | Frachtgut | | stuff | 2.000 | objects_mc_leaf.inf |
808 |  | Haus (Stein, geschlossen) | | building | 10.000 | objects_mc_leaf.inf |
809 |  | groЯes Haus (Stein) | | building | 20.000 | objects_mc_leaf.inf |
810 |  | Sitzbank | | stuff | 1.000 | objects_mc_leaf.inf |
811 |  | Grab | | stuff | 1.000 | objects_mc_leaf.inf |
812 |  | Grab | | stuff | 1.000 | objects_mc_leaf.inf |
813 |  | Gefдngnis | | building | 20.000 | objects_mc_leaf.inf |
814 |  | Brьcke (geschlossen) | | building | 20.000 | objects_mc_leaf.inf |
815 |  | Windmьhle | | building | 20.000 | objects_mc_leaf.inf |
816 |  | Windmьhle | | building | 20.000 | objects_mc_leaf.inf |
817 |  | leerer Bottich | | stuff | 1.000 | objects_mc_leaf.inf |
818 |  | Bottich mit Wasser | | stuff | 1.000 | objects_mc_leaf.inf |
819 |  | Bottich mit Wein | | stuff | 1.000 | objects_mc_leaf.inf |
820 |  | Bottich mit Bier | | stuff | 1.000 | objects_mc_leaf.inf |
821 |  | bearbeitete Felsen | | stuff | 2.500 | objects_mc_leaf.inf |
822 |  | kleine Mauer | | building | 2.500 | objects_mc_leaf.inf |
823 |  | Werkzeugregal | | building | 1.000 | objects_mc_leaf.inf |
824 |  | Backofen | | building | 3.000 | objects_mc_leaf.inf |
825 |  | hцlzerne Truhe | | stuff | 500 | objects_mc_leaf.inf |
826 |  | goldene Truhe | | stuff | 500 | objects_mc_leaf.inf |
827 |  | goldene Truhe | | stuff | 500 | objects_mc_leaf.inf |
828 |  | Tьrbalken | | town | 5.000 | objects_mc_leaf.inf |
829 |  | bars_door_open | | town | 5.000 | objects_mc_leaf.inf |
830 |  | bars | | town | 5.000 | objects_mc_leaf.inf |
831 |  | Feuerstellenschutz | Schutzt die Feuerstelle vor Regen. | building | 200 | objects_mc_leaf.inf |
832 |  | Schild | | building | 1.000 | objects_mc_leaf.inf |
833 |  | Brьcke (offen) | | building | 20.000 | objects_mc_leaf.inf |
834 |  | Kohlebecken | | ext | 2.000 | objects_mc_leaf.inf |
835 |  | Loch | | ext | 10.000 | objects_mc_leaf.inf |